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href="../files/gamvas-particleemitter-js.html#gamvas.ParticleEmitter.reset" id=link236 onMouseOver="ShowTip(event, 'tt236', 'link236')" onMouseOut="HideTip('tt236')" class=ISymbol>reset</a>, <span class=IParent>gamvas.<wbr>ParticleEmitter</span></td></tr><tr><td class=ISymbolPrefix>&nbsp;</td><td class=IEntry><a href="../files/gamvas-actor-js.html#gamvas.Actor.resetForces" id=link237 onMouseOver="ShowTip(event, 'tt237', 'link237')" onMouseOut="HideTip('tt237')" class=ISymbol>resetForces</a>, <span class=IParent>gamvas.<wbr>Actor</span></td></tr><tr><td class=ISymbolPrefix>&nbsp;</td><td class=IEntry><a href="../files/gamvas-physics-js.html#gamvas.physics.resetWorld" id=link238 onMouseOver="ShowTip(event, 'tt238', 'link238')" onMouseOut="HideTip('tt238')" class=ISymbol>resetWorld</a>, <span class=IParent>gamvas.<wbr>physics</span></td></tr><tr><td class=ISymbolPrefix>&nbsp;</td><td class=IEntry><a href="../files/gamvas-actor-js.html#gamvas.Actor.resitution" id=link239 onMouseOver="ShowTip(event, 'tt239', 'link239')" onMouseOut="HideTip('tt239')" class=ISymbol>resitution</a>, <span class=IParent>gamvas.<wbr>Actor</span></td></tr><tr><td class=ISymbolPrefix>&nbsp;</td><td class=IEntry><a href="../files/gamvas-state-state-js.html#gamvas.State.resource" id=link240 onMouseOver="ShowTip(event, 'tt240', 'link240')" onMouseOut="HideTip('tt240')" class=ISymbol>resource</a>, <span class=IParent>gamvas.<wbr>State</span></td></tr><tr><td class=ISymbolPrefix>&nbsp;</td><td class=IEntry><a href="../files/gamvas-sound-js.html#gamvas.Sound.resume" id=link241 onMouseOver="ShowTip(event, 'tt241', 'link241')" onMouseOut="HideTip('tt241')" class=ISymbol>resume</a>, <span class=IParent>gamvas.<wbr>Sound</span></td></tr><tr><td class=ISymbolPrefix>&nbsp;</td><td class=IEntry><a href="../files/gamvas-key-js.html#gamvas.key.RETURN" id=link242 onMouseOver="ShowTip(event, 'tt242', 'link242')" onMouseOut="HideTip('tt242')" class=ISymbol>RETURN</a>, <span class=IParent>gamvas.key</span></td></tr><tr><td class=ISymbolPrefix>&nbsp;</td><td class=IEntry><span class=ISymbol>RIGHT</span><div class=ISubIndex><a href="../files/gamvas-key-js.html#gamvas.key.RIGHT" id=link243 onMouseOver="ShowTip(event, 'tt243', 'link243')" onMouseOut="HideTip('tt243')" class=IParent>gamvas.key</a><a href="../files/gamvas-mouse-js.html#gamvas.mouse.RIGHT" id=link244 onMouseOver="ShowTip(event, 'tt244', 'link244')" onMouseOut="HideTip('tt244')" class=IParent>gamvas.<wbr>mouse</a></div></td></tr><tr><td class=ISymbolPrefix>&nbsp;</td><td class=IEntry><span class=ISymbol>rotate</span><div class=ISubIndex><a href="../files/gamvas-actor-js.html#gamvas.Actor.rotate" id=link245 onMouseOver="ShowTip(event, 'tt245', 'link245')" onMouseOut="HideTip('tt245')" class=IParent>gamvas.<wbr>Actor</a><a href="../files/gamvas-animation-js.html#gamvas.Animation.rotate" id=link246 onMouseOver="ShowTip(event, 'tt246', 'link246')" onMouseOut="HideTip('tt246')" class=IParent>gamvas.<wbr>Animation</a><a href="../files/gamvas-camera-js.html#gamvas.Camera.rotate" id=link247 onMouseOver="ShowTip(event, 'tt247', 'link247')" onMouseOut="HideTip('tt247')" class=IParent>gamvas.<wbr>Camera</a><a href="../files/gamvas-image-js.html#gamvas.Image.rotate" id=link248 onMouseOver="ShowTip(event, 'tt248', 'link248')" onMouseOut="HideTip('tt248')" class=IParent>gamvas.<wbr>Image</a><a href="../files/gamvas-particleemitter-js.html#gamvas.ParticleEmitter.rotate" id=link249 onMouseOver="ShowTip(event, 'tt249', 'link249')" onMouseOut="HideTip('tt249')" class=IParent>gamvas.<wbr>ParticleEmitter</a><a href="../files/gamvas-vector2d-js.html#gamvas.Vector2D.rotate" id=link250 onMouseOver="ShowTip(event, 'tt250', 'link250')" onMouseOut="HideTip('tt250')" class=IParent>gamvas.<wbr>Vector2D</a></div></td></tr><tr><td class=ISymbolPrefix id=ILastSymbolPrefix>&nbsp;</td><td class=IEntry><span class=ISymbol>rotation</span><div class=ISubIndex><a href="../files/gamvas-actor-js.html#gamvas.Actor.rotation" id=link251 onMouseOver="ShowTip(event, 'tt251', 'link251')" onMouseOut="HideTip('tt251')" class=IParent>gamvas.<wbr>Actor</a><a href="../files/gamvas-animation-js.html#gamvas.Animation.rotation" id=link252 onMouseOver="ShowTip(event, 'tt252', 'link252')" onMouseOut="HideTip('tt252')" class=IParent>gamvas.<wbr>Animation</a><a href="../files/gamvas-camera-js.html#gamvas.Camera.rotation" id=link253 onMouseOver="ShowTip(event, 'tt253', 'link253')" onMouseOut="HideTip('tt253')" class=IParent>gamvas.<wbr>Camera</a><a href="../files/gamvas-particleemitter-js.html#gamvas.ParticleEmitter.rotation" id=link254 onMouseOver="ShowTip(event, 'tt254', 'link254')" onMouseOut="HideTip('tt254')" class=IParent>gamvas.<wbr>ParticleEmitter</a></div></td></tr></table>
<!--START_ND_TOOLTIPS-->
<div class=CToolTip id="tt234"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td class="prettyprint">R: 82</td></tr></table></blockquote></div></div><div class=CToolTip id="tt235"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters  prettyprint "nowrap>registerInputEvents: function(</td><td class="PParameter  prettyprint " nowrap>act</td><td class="PAfterParameters  prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>Send keyboard/mouse events to gamvas.Actor onKeyDown and similar functions</div></div><div class=CToolTip id="tt236"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters  prettyprint "nowrap>reset: function(</td><td class="PParameter  prettyprint " nowrap>kill</td><td class="PAfterParameters  prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>Reset the particle emitter</div></div><div class=CToolTip id="tt237"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters  prettyprint "nowrap>resetForces: function(</td><td class="PParameter  prettyprint " nowrap>x,</td></tr><tr><td></td><td class="PParameter  prettyprint " nowrap>y,</td></tr><tr><td></td><td class="PParameter  prettyprint " nowrap>r</td><td class="PAfterParameters  prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>Resets all physical forces on the actor</div></div><div class=CToolTip id="tt238"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters  prettyprint "nowrap>resetWorld: function(</td><td class="PParameter  prettyprint " nowrap>gravx,</td></tr><tr><td></td><td class="PParameter  prettyprint " nowrap>gravy,</td></tr><tr><td></td><td class="PParameter  prettyprint " nowrap>slp,</td></tr><tr><td></td><td class="PParameter  prettyprint " nowrap>listener</td><td class="PAfterParameters  prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>Resets the physics world</div></div><div class=CToolTip id="tt239"><div class=CVariable>The physical property of resitution (bounce). </div></div><div class=CToolTip id="tt240"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td class="prettyprint">this.resource</td></tr></table></blockquote>a gamvas.Resource instance, to allow easy file loading</div></div><div class=CToolTip id="tt241"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td class="prettyprint">gamvas.Sound.prototype.resume = function()</td></tr></table></blockquote>Resumes a stopped sound, without rewinding it</div></div><div class=CToolTip id="tt242"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td class="prettyprint">RETURN: 13</td></tr></table></blockquote></div></div><div class=CToolTip id="tt243"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td class="prettyprint">RIGHT: 39</td></tr></table></blockquote></div></div><div class=CToolTip id="tt244"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td class="prettyprint">RIGHT: 2</td></tr></table></blockquote>Defines the right mouse button</div></div><div class=CToolTip id="tt245"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters  prettyprint "nowrap>rotate: function(</td><td class="PParameter  prettyprint " nowrap>r</td><td class="PAfterParameters  prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>Rotate the actor</div></div><div class=CToolTip id="tt246"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters  prettyprint "nowrap>rotate: function(</td><td class="PParameter  prettyprint " nowrap>r</td><td class="PAfterParameters  prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>Rotate the animation</div></div><div class=CToolTip id="tt247"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters  prettyprint "nowrap>gamvas.Camera.prototype.rotate = function(</td><td class="PParameter  prettyprint " nowrap>r</td><td class="PAfterParameters  prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>Rotate the camera for r radians</div></div><div class=CToolTip id="tt248"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters  prettyprint "nowrap>this.rotate = function(</td><td class="PParameter  prettyprint " nowrap>r</td><td class="PAfterParameters  prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>Rotate the image</div></div><div class=CToolTip id="tt249"><div class=CFunction>Rotate the particle emitter</div></div><div class=CToolTip id="tt250"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class="PBeforeParameters  prettyprint "nowrap>gamvas.Vector2D.prototype.rotate = function(</td><td class="PParameter  prettyprint " nowrap>r</td><td class="PAfterParameters  prettyprint "nowrap>)</td></tr></table></td></tr></table></blockquote>Returns a new vector with the current vector rotated a certain angle. </div></div><div class=CToolTip id="tt251"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td class="prettyprint">this.rotation</td></tr></table></blockquote>The rotation of the actor</div></div><div class=CToolTip id="tt252"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td class="prettyprint">this.rotation</td></tr></table></blockquote>The rotation in radians</div></div><div class=CToolTip id="tt253"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class="Prototype"><tr><td class="prettyprint">this.rotation</td></tr></table></blockquote>The rotation of the camera in radians. </div></div><div class=CToolTip id="tt254"><div class=CVariable>The rotation of the particle emitter</div></div><!--END_ND_TOOLTIPS-->

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